Lobby Join By Code
A 3-step recipe with Unity. We can help you get access.
Recipe · 3 steps
Lobby Join By Code
with Unity
Join a private lobby by code, set player data, and heartbeat.
- Join the private lobby using the shared join code, registering the joining player.
- Update the joining player's custom data within the lobby, for example a readiness flag.
- Send a heartbeat to keep the lobby and the player's membership active.
What you'll need to have ready
- accessToken: Bearer JWT for the joining player.
- lobbyCode: The lobby join code shared by the host.
- playerId: The Unity player id of the joining player.
- readyValue: A custom data value to set for the player (for example "ready").
For your developer
Arazzo workflow unity:lobby-join-by-code, 3 operations: joinLobbyByCode → updatePlayerData → heartbeatLobby. Specs on APIs.io.