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Leaderboard Provisioning

A 3-step recipe with Unity. We can help you get access.

Recipe · 3 steps

Leaderboard Provisioning

with Unity

Create a leaderboard, seed an initial score, and read the rankings.

  1. Create the leaderboard definition with the supplied id and sort order.
  2. Submit a seed score for a player so the new leaderboard has at least one ranked entry.
  3. Read the top scores from the new leaderboard to confirm the seed entry is ranked.
What you'll need to have ready
  • accessToken: Bearer JWT for the service account performing the provisioning.
  • projectId: The Unity project identifier.
  • environmentId: The Unity environment identifier.
  • leaderboardId: The id to assign to the new leaderboard.
  • leaderboardName: Optional display name for the leaderboard.
  • sortOrder: Score sort order, either asc or desc.
  • seedPlayerId: The player id used to seed an initial score.
  • seedScore: The initial score value to seed.
For your developer

Arazzo workflow unity:leaderboard-provision, 3 operations: createLeaderboard → addLeaderboardPlayerScore → getLeaderboardScores. Specs on APIs.io.