Open Fleet Ports then Host a Session
A 3-step recipe with Amazon GameLift. We can help you get access.
Recipe · 3 steps
Open Fleet Ports then Host a Session
with Amazon GameLift
Authorize inbound ports on a fleet, confirm them, then create a game session.
- Add the supplied inbound permission ranges to the fleet so game clients can reach game sessions.
- Retrieve the fleet's port settings to confirm the inbound permissions were applied.
- Create a game session on the now-reachable fleet for players to connect to.
What you'll need to have ready
- fleetId: The fleet ID or ARN to update port settings on.
- inboundPermissions: Inbound IP/port permission ranges to authorize on the fleet.
- maximumPlayerSessionCount: Maximum number of players that can connect to the new game session.
- sessionName: Optional descriptive label for the game session.
For your developer
Arazzo workflow amazon-gamelift:open-ports-host-session, 3 operations: UpdateFleetPortSettings → DescribeFleetPortSettings → CreateGameSession. Specs on APIs.io.